Vampire The Masquerade: Before Dawn
The following rules will apply for at least the first few sessions. Things may open up as the story starts to unfold, and more powerful players start to come around.
Available starting clans:
A * indicates the clan is independent the vast majority of the time. A character of this clan who wants to be in the Camarilla would be on “probation” status. Bloodlines will be a case by case basis.
- *Followers of Set
Attributes: Standard 7/5/3, and capped at 5.
Abilities: Standard 13/9/5, and capped at 3. You can raise them to 5 with freebie points.
Disciplines: Standard 3. Capped at 4 with freebie points. Out of clan’s must be approved, and can only come from freebies.
Backgrounds: Standard 5, and capped at 3 unless otherwise noted below.
- Generation can be purchased up to 5.
- Herd limited to 2. (The players have yet to establish themselves in Dallas yet)
Virtues: Standard 7.
Freebie points: Standard 15.
Mertis & Flaws: All are subject to approval. Max of 10 points given for flaws. Merits can be purchased so long as you have the freebie points.
Bonus: Given a background is turned in with your character, I may or may not award (5 max) some extra background points that I will assign to your character.